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About Me

CREATIVE, KNOWLEDGEABLE, AND PASSIONATE Previs Artist with +5 years of visual storytelling and cinematic experience. Thoughtful individual with superb leadership and diverse experience in live stage, motion capture stage, and virtual camera operation. 

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EXPERIENCE

DreamWorks Animation, CA

2022.11 - Present

Rough Layout Artist

Projects: In Production feature films Market kits

• Worked closely with directors and production to create a storytelling layout from the storyboards. 

The Third Floor, CA

2022.01-2022.10

Previs Lead

2021.11 - 2022.12

Previs Artist

Projects: In Production Starwars, Marvel, and Netflix shows.

• Worked closely with directors and supervisors, leading artists to create storytelling sequences.
• Performed as mo-cap actor and utilized motion data to build sequences.

• Created shots from storyboards and scripts by animation cameras and characters, simple lighting in Maya 

LightStorm Entertainment, CA

2021.04-2021.07

Senior Sequence Lead

2019.08 - 2021.04

Sequence Lead

2018.02 - 2019.08

Sequence Artist

Projects: Avater The Way of Water

• Operated a virtual camera to compose sequences.
• Leaded sequences from script, collaborating across departments to create a better workflow.

• Interviewed and trained new hires to ensure standard of work is met

• Supported live set and motion capture stages by providing narrative animation in New Zealand and LA. 

• Created shots by animating and utilizing motion data, simple effects, lights, and rigs.

The Mill, NY

2017.08 - 2018.02

CG Junior Artsit

2017.06 - 2017.08

3D Intern

Projects: Final Fantasy, Stranger Things, Adidas, and 12 other commercial.

• Animated 3D characters, creatures, and assets for 15 different commercials and AR projects.
• Provided different styles of animations from realistic to stylized.

• Created walk cycles for the project library.

Software

Maya, Motion Builder, Unreal, Zbrush, Nuke, Linux

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Adobe Premiere, after Effect, Photoshop, Illustrator, Audition

Education

Ringling College or Art and Design

Bachelor of Fine Arts

- Computer Animation 

- Director and Creator of "Barely There"

Languages

Fluent in both Korean and English

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